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- #ifndef _LOCATE_ALGORITHM_H
- #define _LOCATE_ALGORITHM_H
- #include <stdio.h>
- #include <stdlib.h>
- #include "classdef.h"
- #include "tdoa/TDOAFunctor.h"
- #define M_PI 3.14159265358979323846 // 角度转弧度 角度 * pi / 180
- #define M_PI_2 1.57079632679489661923
- #define M_PI_4 0.785398163397448309616
- // 最终定位坐标计算公式
- void AOAformula(struct _coordinate* ant, double angle, struct _coordinate* tar, bool is_line = false, double z_offset = 0);
- // 两个坐标之间的距离计算公式
- double Distanceformula(struct _coordinate* ant, struct _coordinate* last);
- // 三点定位
- void locatebycordinate(struct _coordinate** coor_list, struct _coordinate* dest);
- // 定位算法
- void algorithm_locate(struct _coordinate** coor_list, int size, struct _coordinate* hist, struct _coordinate* dest, double dist_limit, double z_offset);
- void algorithm_locate_ex(_coordinate** coor_list, int coor_size, _coordinate* hist, _coordinate* dest, double dist_limit);
- double getAngleByCoordinate(_coordinate* p1, _coordinate* p2);
- double getAngleByAngle(_coordinate* p1, _coordinate* p2);
- double getDistance(_coordinate* p1, _coordinate *p2);
- _coordinate* getCross(_coordinate* p1, _coordinate* p2);
- void calcCoordinate(_coordinate* p1, double dist, double angle, _coordinate* dest);
- bool is_all_inline(_coordinate** coor_list, int cnt );
- void HeapSort(_coordinate** pCoordinateArray,int nLen);
- void BuildMaxHeap(_coordinate** pCoordinateArray,int nLen);
- void AdjustMaxHeap(_coordinate** pCoordinateArray,int n,int nHeapSize);
- void SwapElement(_coordinate* a,_coordinate*b);
- void SelectSort(_coordinate** pCoordinateArray,int nLen);
- //static double Pnt2SegmentDist(Point A, Point B, Point C,Point* pD = NULL)
- //{
- //
- // //AB为线段,C为点,pD为需要返回C距离AB最近的点,返回值为C到AB的距离
- //
- // //Dist为求两点之间的距离,第三个参数若是0不开方,若使用默认参数值1则需要开方。
- // Point AB = B - A; //向量AB
- // Point AC = C - A;
- // double r = AB.x * AC.x + AB.y * AC.y;//AB与AC的点乘积
- // r /= Dist(A,B,0);//AC在AB上的投影比上AB。调用Dist(),不开方
- // //若C的投影在AB外
- // if(r < 0)
- // {
- // if(pD)
- // *pD = A;
- // return Dist(A, C);//调用Dist(),开方
- // }
- // if(r > 1)
- // {
- // if(pD)
- // *pD = B;
- // return Dist(B, C);
- // }
- // //若C的投影在AB之间
- // Point D = AB;
- // D.x *= r;
- // D.y *= r;//因为AB是向量,所以可以这样做。得到AC在AB上的投影向量。
- // D.Offset(A);//点D的绝对坐标
- // if(pD)
- // {
- // *pD = D;
- // }
- // return Dist(C, D);
- //}
- /*
- * 定位算法
- *
- */
- class LocateAlgorithm{
- public:
- //TOF算法函数
- static POS* Pos(ReaderPathMap rpm,int sta_num,int ant,double dist,INFO_PRE info_pre);
- static SOLUTION* GetPos(ReaderPathMap rpm,int sta_num,int ant,double dist,int i);
- //TDOA算法函数
- static std::unique_ptr<POS> Pos(std::shared_ptr<ReceiveDataMap> pRdm,std::shared_ptr<TDOAReaderPathMap> trpm);
- static std::unique_ptr<POS> LocatePos(std::shared_ptr<ReceiveDataMap> pRdm,std::shared_ptr<TDOAReaderPathMap> trpm);
- static std::shared_ptr<POS> Pos(std::shared_ptr<POS> pos,std::shared_ptr<TDOAReaderPathMap> trpm);
- static std::shared_ptr<POS> MappingToPath(std::shared_ptr<POS> pos, std::shared_ptr<TDOAReaderPathMap> trpm);
- static std::shared_ptr<POS> TdoaLocate2d(std::shared_ptr<ReceiveDataMap> pRdm);
- static std::unique_ptr<POS> CalcCardPosition(std::shared_ptr<ReceiveDataMap> pRdm,std::shared_ptr<TDOAReaderPathMap> trpm);
- static std::unique_ptr<SOLUTION> GetPos(std::shared_ptr<ReaderPath> pRP,double dist,int i);
- static bool CheckPosInValid(POS* pos,ReceiveDataMap* pRdm,double dScale);
- static bool IsOnMap(std::shared_ptr<POS>& pos,std::shared_ptr<TDOAReaderPathMap> trpm);
-
- static bool IsInTriangle(std::vector<_point> vtp,_point p);
- static double GetTriangleArea(_point p0,_point p1,_point p2);
- static bool IsInLine(_point p,_point start_p,_point end_p);
- static bool PointIsInRect(point p,point tp,point lp,point bp,point rp);
- //
- static int CalcTdoaPosition(std::shared_ptr<ReceiveDataMap> pRdm,std::shared_ptr<TDOAReaderPathMap> trpm,std::vector<std::shared_ptr<POS>>& udm_pos);
- };
- #endif
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