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@@ -171,6 +171,7 @@ function getsqlData(sdkInstance, uwbInstance) {
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color: 0x4AB22E
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});
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let sprite = new THREE.Sprite(spriteMaterial);
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+ sprite.userData = customData;
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// sprite.scale.set(100, 100, 1);
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sprite.position.set(x, y+10, z);
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@@ -293,6 +294,7 @@ function getsqlData(sdkInstance, uwbInstance) {
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});
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let sprite = new THREE.Sprite(spriteMaterial);
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// sprite.scale.set(100, 100, 1);
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+ sprite.userData = customData;
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sprite.position.set(x, y+10, z);
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sdkInstance.sceneRenderer.scene.add(childMeshTmp)
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@@ -486,6 +488,7 @@ export function uwbMain(domId, modelWidth, modelHeight, finalMode, callback) {
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if (intersects && intersects.length > 0) {
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let bFirst = true;
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let bool = false;
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+ let bool1 = false;
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intersects.forEach(m => {
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if (m.object.geometry.type != "PlaneBufferGeometry") {
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if (m.object.userData.benchFlag == true) {
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@@ -517,9 +520,41 @@ export function uwbMain(domId, modelWidth, modelHeight, finalMode, callback) {
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//m.object.material = FXAAShader
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}
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+ } else if (m.object.geometry.type == "PlaneBufferGeometry") {
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+ if (m.object.userData.benchFlag == true) {
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+ window.handleListClick(m.object.userData.benchId)
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+ }
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+ }
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+ })
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+ bool = false;
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+ bool1 = false;
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+ }
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+ }
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+ canvas.onmouseover = (event) => {
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+
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+ let mouse = new THREE.Vector2();
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+ let raycaster = new THREE.Raycaster();
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+ mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
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+ mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
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+
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+
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+ raycaster.setFromCamera(mouse, sdkInstance.player.camera);
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+ let intersects = raycaster.intersectObjects(sdkInstance.sceneRenderer.scene.children);
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+
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+ if (intersects && intersects.length > 0) {
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+ let bFirst = true;
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+ let bool = false;
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+ let bool1 = false;
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+ intersects.forEach(m => {
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+ if (m.object.geometry.type == "PlaneBufferGeometry") {
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+ if (m.object.userData.benchFlag == true) {
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+ console.log('===== bench selected =====')
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+ // window.handleListClick(m.object.userData.benchId)
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+ }
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}
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})
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bool = false;
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+ bool1 = false;
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}
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}
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return;
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