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@@ -159,6 +159,8 @@ function getsqlData(sdkInstance, uwbInstance) {
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texture = textOffline;
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texture = textOffline;
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break;
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break;
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}
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}
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+ } else {
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+ texture = textOffline;
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}
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}
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@@ -172,6 +174,7 @@ function getsqlData(sdkInstance, uwbInstance) {
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// sprite.scale.set(100, 100, 1);
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// sprite.scale.set(100, 100, 1);
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sprite.position.set(x, y + 10, z);
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sprite.position.set(x, y + 10, z);
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+ console.log('添加模型和水滴1111')
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sdkInstance.sceneRenderer.scene.add(childMeshTmp)
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sdkInstance.sceneRenderer.scene.add(childMeshTmp)
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sdkInstance.sceneRenderer.scene.add(sprite)
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sdkInstance.sceneRenderer.scene.add(sprite)
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}
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}
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@@ -296,6 +299,8 @@ function getsqlData(sdkInstance, uwbInstance) {
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texture = textOffline;
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texture = textOffline;
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break;
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break;
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}
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}
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+ } else {
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+ texture = textOffline;
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}
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}
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// 创建精灵对象
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// 创建精灵对象
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@@ -307,7 +312,7 @@ function getsqlData(sdkInstance, uwbInstance) {
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// sprite.scale.set(100, 100, 1);
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// sprite.scale.set(100, 100, 1);
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sprite.userData = customData;
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sprite.userData = customData;
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sprite.position.set(x, y + 10, z);
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sprite.position.set(x, y + 10, z);
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-
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+ console.log('添加模型和水滴2222')
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sdkInstance.sceneRenderer.scene.add(childMeshTmp)
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sdkInstance.sceneRenderer.scene.add(childMeshTmp)
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sdkInstance.sceneRenderer.scene.add(sprite)
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sdkInstance.sceneRenderer.scene.add(sprite)
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}
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}
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