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- // Copyright 2016 The Draco Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- 'use strict';
- /**
- * @param {THREE.LoadingManager} manager
- */
- THREE.DRACOLoader = function(manager) {
- this.timeLoaded = 0;
- this.manager = manager || THREE.DefaultLoadingManager;
- this.materials = null;
- this.verbosity = 0;
- this.attributeOptions = {};
- this.drawMode = THREE.TrianglesDrawMode;
- // Native Draco attribute type to Three.JS attribute type.
- this.nativeAttributeMap = {
- 'position' : 'POSITION',
- 'normal' : 'NORMAL',
- 'color' : 'COLOR',
- 'uv' : 'TEX_COORD'
- };
- };
- THREE.DRACOLoader.prototype = {
- constructor: THREE.DRACOLoader,
- load: function(url, onLoad, onProgress, onError) {
- var scope = this;
- var loader = new THREE.FileLoader(scope.manager);
- loader.setPath(this.path);
- loader.setResponseType('arraybuffer');
- loader.load(url, function(blob) {
- scope.decodeDracoFile(blob, onLoad);
- }, onProgress, onError);
- },
- setPath: function(value) {
- this.path = value;
- return this;
- },
- setVerbosity: function(level) {
- this.verbosity = level;
- return this;
- },
- /**
- * Sets desired mode for generated geometry indices.
- * Can be either:
- * THREE.TrianglesDrawMode
- * THREE.TriangleStripDrawMode
- */
- setDrawMode: function(drawMode) {
- this.drawMode = drawMode;
- return this;
- },
- /**
- * Skips dequantization for a specific attribute.
- * |attributeName| is the THREE.js name of the given attribute type.
- * The only currently supported |attributeName| is 'position', more may be
- * added in future.
- */
- setSkipDequantization: function(attributeName, skip) {
- var skipDequantization = true;
- if (typeof skip !== 'undefined')
- skipDequantization = skip;
- this.getAttributeOptions(attributeName).skipDequantization =
- skipDequantization;
- return this;
- },
- /**
- * Decompresses a Draco buffer. Names of attributes (for ID and type maps)
- * must be one of the supported three.js types, including: position, color,
- * normal, uv, uv2, skinIndex, skinWeight.
- *
- * @param {ArrayBuffer} rawBuffer
- * @param {Function} callback
- * @param {Object|undefined} attributeUniqueIdMap Provides a pre-defined ID
- * for each attribute in the geometry to be decoded. If given,
- * `attributeTypeMap` is required and `nativeAttributeMap` will be
- * ignored.
- * @param {Object|undefined} attributeTypeMap Provides a predefined data
- * type (as a typed array constructor) for each attribute in the
- * geometry to be decoded.
- */
- decodeDracoFile: function(rawBuffer, callback, attributeUniqueIdMap,
- attributeTypeMap) {
- var scope = this;
- THREE.DRACOLoader.getDecoderModule()
- .then( function ( module ) {
- scope.decodeDracoFileInternal( rawBuffer, module.decoder, callback,
- attributeUniqueIdMap, attributeTypeMap);
- });
- },
- decodeDracoFileInternal: function(rawBuffer, dracoDecoder, callback,
- attributeUniqueIdMap, attributeTypeMap) {
- /*
- * Here is how to use Draco Javascript decoder and get the geometry.
- */
- var buffer = new dracoDecoder.DecoderBuffer();
- buffer.Init(new Int8Array(rawBuffer), rawBuffer.byteLength);
- var decoder = new dracoDecoder.Decoder();
- /*
- * Determine what type is this file: mesh or point cloud.
- */
- var geometryType = decoder.GetEncodedGeometryType(buffer);
- if (geometryType == dracoDecoder.TRIANGULAR_MESH) {
- if (this.verbosity > 0) {
- console.log('Loaded a mesh.');
- }
- } else if (geometryType == dracoDecoder.POINT_CLOUD) {
- if (this.verbosity > 0) {
- console.log('Loaded a point cloud.');
- }
- } else {
- var errorMsg = 'THREE.DRACOLoader: Unknown geometry type.';
- console.error(errorMsg);
- throw new Error(errorMsg);
- }
- callback(this.convertDracoGeometryTo3JS(dracoDecoder, decoder,
- geometryType, buffer, attributeUniqueIdMap, attributeTypeMap));
- },
- addAttributeToGeometry: function(dracoDecoder, decoder, dracoGeometry,
- attributeName, attributeType, attribute,
- geometry, geometryBuffer) {
- if (attribute.ptr === 0) {
- var errorMsg = 'THREE.DRACOLoader: No attribute ' + attributeName;
- console.error(errorMsg);
- throw new Error(errorMsg);
- }
- var numComponents = attribute.num_components();
- var numPoints = dracoGeometry.num_points();
- var numValues = numPoints * numComponents;
- var attributeData;
- var TypedBufferAttribute;
- switch ( attributeType ) {
- case Float32Array:
- attributeData = new dracoDecoder.DracoFloat32Array();
- decoder.GetAttributeFloatForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Float32Array( numValues );
- TypedBufferAttribute = THREE.Float32BufferAttribute;
- break;
- case Int8Array:
- attributeData = new dracoDecoder.DracoInt8Array();
- decoder.GetAttributeInt8ForAllPoints(
- dracoGeometry, attribute, attributeData );
- geometryBuffer[ attributeName ] = new Int8Array( numValues );
- TypedBufferAttribute = THREE.Int8BufferAttribute;
- break;
- case Int16Array:
- attributeData = new dracoDecoder.DracoInt16Array();
- decoder.GetAttributeInt16ForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Int16Array( numValues );
- TypedBufferAttribute = THREE.Int16BufferAttribute;
- break;
- case Int32Array:
- attributeData = new dracoDecoder.DracoInt32Array();
- decoder.GetAttributeInt32ForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Int32Array( numValues );
- TypedBufferAttribute = THREE.Int32BufferAttribute;
- break;
- case Uint8Array:
- attributeData = new dracoDecoder.DracoUInt8Array();
- decoder.GetAttributeUInt8ForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Uint8Array( numValues );
- TypedBufferAttribute = THREE.Uint8BufferAttribute;
- break;
- case Uint16Array:
- attributeData = new dracoDecoder.DracoUInt16Array();
- decoder.GetAttributeUInt16ForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Uint16Array( numValues );
- TypedBufferAttribute = THREE.Uint16BufferAttribute;
- break;
- case Uint32Array:
- attributeData = new dracoDecoder.DracoUInt32Array();
- decoder.GetAttributeUInt32ForAllPoints(
- dracoGeometry, attribute, attributeData);
- geometryBuffer[ attributeName ] = new Uint32Array( numValues );
- TypedBufferAttribute = THREE.Uint32BufferAttribute;
- break;
- default:
- var errorMsg = 'THREE.DRACOLoader: Unexpected attribute type.';
- console.error( errorMsg );
- throw new Error( errorMsg );
- }
- // Copy data from decoder.
- for (var i = 0; i < numValues; i++) {
- geometryBuffer[attributeName][i] = attributeData.GetValue(i);
- }
- // Add attribute to THREEJS geometry for rendering.
- geometry.addAttribute(attributeName,
- new TypedBufferAttribute(geometryBuffer[attributeName],
- numComponents));
- dracoDecoder.destroy(attributeData);
- },
- convertDracoGeometryTo3JS: function(dracoDecoder, decoder, geometryType,
- buffer, attributeUniqueIdMap,
- attributeTypeMap) {
- // TODO: Should not assume native Draco attribute IDs apply.
- if (this.getAttributeOptions('position').skipDequantization === true) {
- decoder.SkipAttributeTransform(dracoDecoder.POSITION);
- }
- var dracoGeometry;
- var decodingStatus;
- var start_time = performance.now();
- if (geometryType === dracoDecoder.TRIANGULAR_MESH) {
- dracoGeometry = new dracoDecoder.Mesh();
- decodingStatus = decoder.DecodeBufferToMesh(buffer, dracoGeometry);
- } else {
- dracoGeometry = new dracoDecoder.PointCloud();
- decodingStatus =
- decoder.DecodeBufferToPointCloud(buffer, dracoGeometry);
- }
- if (!decodingStatus.ok() || dracoGeometry.ptr == 0) {
- var errorMsg = 'THREE.DRACOLoader: Decoding failed: ';
- errorMsg += decodingStatus.error_msg();
- console.error(errorMsg);
- dracoDecoder.destroy(decoder);
- dracoDecoder.destroy(dracoGeometry);
- throw new Error(errorMsg);
- }
- var decode_end = performance.now();
- dracoDecoder.destroy(buffer);
- /*
- * Example on how to retrieve mesh and attributes.
- */
- var numFaces;
- if (geometryType == dracoDecoder.TRIANGULAR_MESH) {
- numFaces = dracoGeometry.num_faces();
- if (this.verbosity > 0) {
- console.log('Number of faces loaded: ' + numFaces.toString());
- }
- } else {
- numFaces = 0;
- }
- var numPoints = dracoGeometry.num_points();
- var numAttributes = dracoGeometry.num_attributes();
- if (this.verbosity > 0) {
- console.log('Number of points loaded: ' + numPoints.toString());
- console.log('Number of attributes loaded: ' +
- numAttributes.toString());
- }
- // Verify if there is position attribute.
- // TODO: Should not assume native Draco attribute IDs apply.
- var posAttId = decoder.GetAttributeId(dracoGeometry,
- dracoDecoder.POSITION);
- if (posAttId == -1) {
- var errorMsg = 'THREE.DRACOLoader: No position attribute found.';
- console.error(errorMsg);
- dracoDecoder.destroy(decoder);
- dracoDecoder.destroy(dracoGeometry);
- throw new Error(errorMsg);
- }
- var posAttribute = decoder.GetAttribute(dracoGeometry, posAttId);
- // Structure for converting to THREEJS geometry later.
- var geometryBuffer = {};
- // Import data to Three JS geometry.
- var geometry = new THREE.BufferGeometry();
- // Do not use both the native attribute map and a provided (e.g. glTF) map.
- if ( attributeUniqueIdMap ) {
- // Add attributes of user specified unique id. E.g. GLTF models.
- for (var attributeName in attributeUniqueIdMap) {
- var attributeType = attributeTypeMap[attributeName];
- var attributeId = attributeUniqueIdMap[attributeName];
- var attribute = decoder.GetAttributeByUniqueId(dracoGeometry,
- attributeId);
- this.addAttributeToGeometry(dracoDecoder, decoder, dracoGeometry,
- attributeName, attributeType, attribute, geometry, geometryBuffer);
- }
- } else {
- // Add native Draco attribute type to geometry.
- for (var attributeName in this.nativeAttributeMap) {
- var attId = decoder.GetAttributeId(dracoGeometry,
- dracoDecoder[this.nativeAttributeMap[attributeName]]);
- if (attId !== -1) {
- if (this.verbosity > 0) {
- console.log('Loaded ' + attributeName + ' attribute.');
- }
- var attribute = decoder.GetAttribute(dracoGeometry, attId);
- this.addAttributeToGeometry(dracoDecoder, decoder, dracoGeometry,
- attributeName, Float32Array, attribute, geometry, geometryBuffer);
- }
- }
- }
- // For mesh, we need to generate the faces.
- if (geometryType == dracoDecoder.TRIANGULAR_MESH) {
- if (this.drawMode === THREE.TriangleStripDrawMode) {
- var stripsArray = new dracoDecoder.DracoInt32Array();
- var numStrips = decoder.GetTriangleStripsFromMesh(
- dracoGeometry, stripsArray);
- geometryBuffer.indices = new Uint32Array(stripsArray.size());
- for (var i = 0; i < stripsArray.size(); ++i) {
- geometryBuffer.indices[i] = stripsArray.GetValue(i);
- }
- dracoDecoder.destroy(stripsArray);
- } else {
- var numIndices = numFaces * 3;
- geometryBuffer.indices = new Uint32Array(numIndices);
- var ia = new dracoDecoder.DracoInt32Array();
- for (var i = 0; i < numFaces; ++i) {
- decoder.GetFaceFromMesh(dracoGeometry, i, ia);
- var index = i * 3;
- geometryBuffer.indices[index] = ia.GetValue(0);
- geometryBuffer.indices[index + 1] = ia.GetValue(1);
- geometryBuffer.indices[index + 2] = ia.GetValue(2);
- }
- dracoDecoder.destroy(ia);
- }
- }
- geometry.drawMode = this.drawMode;
- if (geometryType == dracoDecoder.TRIANGULAR_MESH) {
- geometry.setIndex(new(geometryBuffer.indices.length > 65535 ?
- THREE.Uint32BufferAttribute : THREE.Uint16BufferAttribute)
- (geometryBuffer.indices, 1));
- }
- // TODO: Should not assume native Draco attribute IDs apply.
- // TODO: Can other attribute types be quantized?
- var posTransform = new dracoDecoder.AttributeQuantizationTransform();
- if (posTransform.InitFromAttribute(posAttribute)) {
- // Quantized attribute. Store the quantization parameters into the
- // THREE.js attribute.
- geometry.attributes['position'].isQuantized = true;
- geometry.attributes['position'].maxRange = posTransform.range();
- geometry.attributes['position'].numQuantizationBits =
- posTransform.quantization_bits();
- geometry.attributes['position'].minValues = new Float32Array(3);
- for (var i = 0; i < 3; ++i) {
- geometry.attributes['position'].minValues[i] =
- posTransform.min_value(i);
- }
- }
- dracoDecoder.destroy(posTransform);
- dracoDecoder.destroy(decoder);
- dracoDecoder.destroy(dracoGeometry);
- this.decode_time = decode_end - start_time;
- this.import_time = performance.now() - decode_end;
- if (this.verbosity > 0) {
- console.log('Decode time: ' + this.decode_time);
- console.log('Import time: ' + this.import_time);
- }
- return geometry;
- },
- isVersionSupported: function(version, callback) {
- THREE.DRACOLoader.getDecoderModule()
- .then( function ( module ) {
- callback( module.decoder.isVersionSupported( version ) );
- });
- },
- getAttributeOptions: function(attributeName) {
- if (typeof this.attributeOptions[attributeName] === 'undefined')
- this.attributeOptions[attributeName] = {};
- return this.attributeOptions[attributeName];
- }
- };
- THREE.DRACOLoader.decoderPath = './';
- THREE.DRACOLoader.decoderConfig = {};
- THREE.DRACOLoader.decoderModulePromise = null;
- /**
- * Sets the base path for decoder source files.
- * @param {string} path
- */
- THREE.DRACOLoader.setDecoderPath = function ( path ) {
- THREE.DRACOLoader.decoderPath = path;
- };
- /**
- * Sets decoder configuration and releases singleton decoder module. Module
- * will be recreated with the next decoding call.
- * @param {Object} config
- */
- THREE.DRACOLoader.setDecoderConfig = function ( config ) {
- var wasmBinary = THREE.DRACOLoader.decoderConfig.wasmBinary;
- THREE.DRACOLoader.decoderConfig = config || {};
- THREE.DRACOLoader.releaseDecoderModule();
- // Reuse WASM binary.
- if ( wasmBinary ) THREE.DRACOLoader.decoderConfig.wasmBinary = wasmBinary;
- };
- /**
- * Releases the singleton DracoDecoderModule instance. Module will be recreated
- * with the next decoding call.
- */
- THREE.DRACOLoader.releaseDecoderModule = function () {
- THREE.DRACOLoader.decoderModulePromise = null;
- };
- /**
- * Gets WebAssembly or asm.js singleton instance of DracoDecoderModule
- * after testing for browser support. Returns Promise that resolves when
- * module is available.
- * @return {Promise<{decoder: DracoDecoderModule}>}
- */
- THREE.DRACOLoader.getDecoderModule = function () {
- var scope = this;
- var path = THREE.DRACOLoader.decoderPath;
- var config = THREE.DRACOLoader.decoderConfig;
- var promise = THREE.DRACOLoader.decoderModulePromise;
- if ( promise ) return promise;
- // Load source files.
- if ( typeof DracoDecoderModule !== 'undefined' ) {
- // Loaded externally.
- promise = Promise.resolve();
- } else if ( typeof WebAssembly !== 'object' || config.type === 'js' ) {
- // Load with asm.js.
- promise = THREE.DRACOLoader._loadScript( path + 'draco_decoder.js' );
- } else {
- // Load with WebAssembly.
- config.wasmBinaryFile = path + 'draco_decoder.wasm';
- promise = THREE.DRACOLoader._loadScript( path + 'draco_wasm_wrapper.js' )
- .then( function () {
- return THREE.DRACOLoader._loadArrayBuffer( config.wasmBinaryFile );
- } )
- .then( function ( wasmBinary ) {
- config.wasmBinary = wasmBinary;
- } );
- }
- // Wait for source files, then create and return a decoder.
- promise = promise.then( function () {
- return new Promise( function ( resolve ) {
- config.onModuleLoaded = function ( decoder ) {
- scope.timeLoaded = performance.now();
- // Module is Promise-like. Wrap before resolving to avoid loop.
- resolve( { decoder: decoder } );
- };
- DracoDecoderModule( config );
- } );
- } );
- THREE.DRACOLoader.decoderModulePromise = promise;
- return promise;
- };
- /**
- * @param {string} src
- * @return {Promise}
- */
- THREE.DRACOLoader._loadScript = function ( src ) {
- var prevScript = document.getElementById( 'decoder_script' );
- if ( prevScript !== null ) {
- prevScript.parentNode.removeChild( prevScript );
- }
- var head = document.getElementsByTagName( 'head' )[ 0 ];
- var script = document.createElement( 'script' );
- script.id = 'decoder_script';
- script.type = 'text/javascript';
- script.src = src;
- return new Promise( function ( resolve ) {
- script.onload = resolve;
- head.appendChild( script );
- });
- };
- /**
- * @param {string} src
- * @return {Promise}
- */
- THREE.DRACOLoader._loadArrayBuffer = function ( src ) {
- var loader = new THREE.FileLoader();
- loader.setResponseType( 'arraybuffer' );
- return new Promise( function( resolve, reject ) {
- loader.load( src, resolve, undefined, reject );
- });
- };
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