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- /**
- * @author WestLangley / http://github.com/WestLangley
- *
- */
- THREE.LineSegments2 = function ( geometry, material ) {
- THREE.Mesh.call( this );
- this.type = 'LineSegments2';
- this.geometry = geometry !== undefined ? geometry : new THREE.LineSegmentsGeometry();
- this.material = material !== undefined ? material : new THREE.LineMaterial( { color: Math.random() * 0xffffff } );
- };
- THREE.LineSegments2.prototype = Object.assign( Object.create( THREE.Mesh.prototype ), {
- constructor: THREE.LineSegments2,
- isLineSegments2: true,
- computeLineDistances: ( function () { // for backwards-compatability, but could be a method of LineSegmentsGeometry...
- var start = new THREE.Vector3();
- var end = new THREE.Vector3();
- return function computeLineDistances() {
- var geometry = this.geometry;
- var instanceStart = geometry.attributes.instanceStart;
- var instanceEnd = geometry.attributes.instanceEnd;
- var lineDistances = new Float32Array( 2 * instanceStart.data.count );
- for ( var i = 0, j = 0, l = instanceStart.data.count; i < l; i ++, j += 2 ) {
- start.fromBufferAttribute( instanceStart, i );
- end.fromBufferAttribute( instanceEnd, i );
- lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
- lineDistances[ j + 1 ] = lineDistances[ j ] + start.distanceTo( end );
- }
- var instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
- geometry.addAttribute( 'instanceDistanceStart', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
- geometry.addAttribute( 'instanceDistanceEnd', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
- return this;
- };
- }() ),
- copy: function ( source ) {
- // todo
- return this;
- }
- } );
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