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- /**
- * @author mrdoob / http://mrdoob.com
- */
- THREE.PaintViveController = function ( id ) {
- THREE.ViveController.call( this, id );
- var PI2 = Math.PI * 2;
- var MODES = { COLOR: 0, SIZE: 1 };
- var mode = MODES.COLOR;
- var color = new THREE.Color( 1, 1, 1 );
- var size = 1.0;
- //
- function generateHueTexture() {
- var canvas = document.createElement( 'canvas' );
- canvas.width = 256;
- canvas.height = 256;
- var context = canvas.getContext( '2d' );
- var imageData = context.getImageData( 0, 0, 256, 256 );
- var data = imageData.data;
- var swatchColor = new THREE.Color();
- for ( var i = 0, j = 0; i < data.length; i += 4, j ++ ) {
- var x = ( ( j % 256 ) / 256 ) - 0.5;
- var y = ( Math.floor( j / 256 ) / 256 ) - 0.5;
- swatchColor.setHSL( Math.atan2( y, x ) / PI2, 1, ( 0.5 - Math.sqrt( x * x + y * y ) ) * 2.0 );
- data[ i + 0 ] = swatchColor.r * 256;
- data[ i + 1 ] = swatchColor.g * 256;
- data[ i + 2 ] = swatchColor.b * 256;
- data[ i + 3 ] = 256;
- }
- context.putImageData( imageData, 0, 0 );
- return new THREE.CanvasTexture( canvas );
- }
- // COLOR UI
- var geometry = new THREE.CircleBufferGeometry( 1, 32 );
- var material = new THREE.MeshBasicMaterial( { map: generateHueTexture() } );
- var colorUI = new THREE.Mesh( geometry, material );
- colorUI.position.set( 0, 0.005, 0.0495 );
- colorUI.rotation.x = - 1.45;
- colorUI.scale.setScalar( 0.02 );
- this.add( colorUI );
- var geometry = new THREE.IcosahedronBufferGeometry( 0.1, 2 );
- var material = new THREE.MeshBasicMaterial();
- material.color = color;
- var ball = new THREE.Mesh( geometry, material );
- colorUI.add( ball );
- // SIZE UI
- var sizeUI = new THREE.Group();
- sizeUI.position.set( 0, 0.005, 0.0495 );
- sizeUI.rotation.x = - 1.45;
- sizeUI.scale.setScalar( 0.02 );
- this.add( sizeUI );
- var triangleShape = new THREE.Shape();
- triangleShape.moveTo( 0, - 1 );
- triangleShape.lineTo( 1, 1 );
- triangleShape.lineTo( - 1, 1 );
- var geometry = new THREE.ShapeBufferGeometry( triangleShape );
- var material = new THREE.MeshBasicMaterial( { color: 0x222222, wireframe: true } );
- var sizeUIOutline = new THREE.Mesh( geometry, material );
- sizeUIOutline.position.z = 0.001;
- resizeTriangleGeometry( sizeUIOutline.geometry, 1.0 );
- sizeUI.add( sizeUIOutline );
- var geometry = new THREE.ShapeBufferGeometry( triangleShape );
- var material = new THREE.MeshBasicMaterial( { side: THREE.DoubleSide } );
- material.color = color;
- var sizeUIFill = new THREE.Mesh( geometry, material );
- sizeUIFill.position.z = 0.0011;
- resizeTriangleGeometry( sizeUIFill.geometry, 0.5 );
- sizeUI.add( sizeUIFill );
- sizeUI.visible = false;
- function onAxisChanged( event ) {
- if ( this.getButtonState( 'thumbpad' ) === false ) return;
- var x = event.axes[ 0 ] / 2.0;
- var y = - event.axes[ 1 ] / 2.0;
- if ( mode === MODES.COLOR ) {
- color.setHSL( Math.atan2( y, x ) / PI2, 1, ( 0.5 - Math.sqrt( x * x + y * y ) ) * 2.0 );
- ball.position.set( event.axes[ 0 ], event.axes[ 1 ], 0 );
- }
- if ( mode === MODES.SIZE ) {
- var ratio = 0.5 - y;
- size = ratio * 2;
- resizeTriangleGeometry( sizeUIFill.geometry, ratio );
- }
- }
- function resizeTriangleGeometry( geometry, ratio ) {
- var x = 0, y = 0;
- var fullWidth = 0.75, fullHeight = 1.5;
- var angle = Math.atan( ( fullWidth / 2 ) / fullHeight );
- var bottomY = y - fullHeight / 2;
- var height = fullHeight * ratio;
- var width = ( Math.tan( angle ) * height ) * 2;
- var position = geometry.attributes.position;
- position.setXYZ( 0, x, bottomY, 0 );
- position.setXYZ( 1, x + width / 2, bottomY + height, 0 );
- position.setXYZ( 2, x - width / 2, bottomY + height, 0 );
- position.needsUpdate = true;
- }
- function onGripsDown() {
- if ( mode === MODES.COLOR ) {
- mode = MODES.SIZE;
- colorUI.visible = false;
- sizeUI.visible = true;
- return;
- }
- if ( mode === MODES.SIZE ) {
- mode = MODES.COLOR;
- colorUI.visible = true;
- sizeUI.visible = false;
- return;
- }
- }
- this.getColor = function () {
- return color;
- };
- this.getSize = function () {
- return size;
- };
- this.addEventListener( 'axischanged', onAxisChanged );
- this.addEventListener( 'gripsdown', onGripsDown );
- };
- THREE.PaintViveController.prototype = Object.create( THREE.ViveController.prototype );
- THREE.PaintViveController.prototype.constructor = THREE.PaintViveController;
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